IronvengeMelee of Champions
Fight fast. Fight fair. Fight together.
A third-person arena brawler built for your phone. Pick a hero, summon a monster to fight beside you, and win short, loud matches against other players.

Three ways to fight.
Dodge, guard, chain your strikes and call your monster when it counts.

Free-for-all
Six fighters, everyone for themselves. First to 15 knockouts takes the arena.
Team battle
Blue against red, from 2v2 up to 4v4. Hold together and out-score the other side.
Quests
Solo or co-op. Fight through stages, clear the objectives and bring down the boss for a grade.
Four heroes, all free
Vanguard, Shade, Arcanist and Ranger, each with its own moves, a melee and a ranged stance, and an ultimate.
Summon monsters
Build a party of up to three monsters and call one into the fight. They level up as you play.
The armory
Earn Gold in online battles and spend it on armour, weapons, capes, crests and relics.
From the test build.
No loot boxes. The game is free to play and everything in the shop is a direct purchase with its price on it. All four heroes are free, and looks never change a stat. Premium monsters and relics are stronger than the free ones, and they are labelled.
IRONVENGE: Melee of Champions is in development. Screens are from a work-in-progress test build; art, numbers and features may change before release.